/ back
Most images are cropped, click them to view fully
Pelagorine
Roblox Studio
Figma
Discord
Previously Sovereign Shores. A work-in-progress open-world game, based in medieval times, in an archipelago of individual sovereign islands, all fighting for the upper hand. Currently working on frameworks and terrain generation.
-
| Each island has its own laws, system of government and economy |
-
| Different social classes based on wealth and role |
-
| Interactive building system |
-
| Trading of resources that islands rely on for survival |
-
| A single “seamless” map that would be realistically sailable |
The gallery showcases:
-
| Procedural terrain generation |
| The terrain shown is a semi-final version, reached after several iterations. It is all procedurally generated from a single seed, using fully deterministic algorithms. |
-
| First iteration of the ship system |
| Features completely stable physics. Players may walk, run and jump on ships while they are moving, with no risk of falling off. |
-
| First iteration of NPC interactions |
| Will be dropped for more diegetic UI, but cool nonetheless |